// This file is generated from ../games/noise8k/game.c by n1preprocess.py

#include "kernel/game_prelude.h"

#define  G  ((gbyte*)0x3400)  // 12 pages
#define  _nPRE_SCREENS   0x3400
#define  _nPRE_REGIONS   (_nPRE_SCREENS)



#line 1 "../games/noise8k/game.c"
#include "kernel/public.h"

gSCREEN(G, 12);  // G for PMode1 Graphics (3K == 12 pages)

#define  HZ  HZ_8000

#include "games/noise8k/noise.h"




#include "kernel/game_postlude.h"

// END by n1preprocess.py
